Update: First Wave Bug Fixes


Hello, all! Thank you to everyone who's checked the game out for its recent launch! I really appreciate it, and I hope you've been enjoying the game~

I've had reports of some serious and not-so-serious bugs coming in, and I've been hard at work catching them and stomping them out as fast as I'm able. So I thought I'd list the changes here for anyone who cares to check those sorts of things~

patch notes:

- fixed error with save crystals forcing a save even when declining

- fixed error forcing you to enter the inn from the main village menu even when declining

- fixed crash causing a kernel panic when walking to the dungeon L1 water fountain room

- fixed softlock caused by looping conversations when giving found objects to Bale in the parlor at night

- added a pack of downloadable maps of each dungeon level to the purchase files that you can use if you get too stuck navigating

Thanks again to everyone checking the game out! If you come across anymore bugs, please don't hesitate to reach out and let me know~

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